geke hand


written by phalen180 for G E K E . N E T / oneinfin8tyzero



  1. Open SKIPJACK. Click on the options button if you wish to set options. A list of options appears further into this document.
  2. Click on the Load button and locate an audio file (or other file supported by Windows Media Player) to play.
    Click on Open to close the dialog box.
  3. Click on the Play icon (if Auto Play is not enabled).
    To pause play, click on the Pause icon. To stop play, click on the Pause and then the Stop icons.


  1. Start by clicking the "Load" button. Browse around and find an audio file (or some kinds of video) to use for your "experiment".
  2. Next, click on one of the graphical buttons all in a row there at the top. I suggest the one labelled "SKIPJACK" which looks like a star and is towards the middle.
  3. Click on the "Play" button ">" to the left of the "Load" and "Spawn" buttons.
  4. Click on the "Options" button, underneath the row of graphical buttons on the bottom left.
  5. Type new numbers in the boxes, and move the sliders. Choose different options from the drop-down boxes. Go crazy! :)
  6. Settings you like? Right-click on the "Options" button to reveal the "load settings" and "save settings" options. Select the "save settings" option and save your settings. Use the extension .sjs (skipjack settings).
  7. Click on the "Spawn" button. A new, inactive copy of SKIPJACK loads.
  8. Load another audio file.
  9. Right-click on the "Options" button and select "load settings". Load the settings file you created in step 6.
  10. Click on the "Play" button (">").
  11. Set the balance of one instance of SKIPJACK all the way to the right and the other all the way to the left.
  12. Repeat steps 1-10 as many times as you desired, with whatever settings you enjoy. Alter options on the fly, change sounds, have fun with it.

The Audio Buttons:

- LOOP : Starting at the current play-position, begin loop-mode playback. The duration of the loop is whatever the SKIP duration was.

- BACK > END: Starting from the end of the current file, play snippets (200ms) of the audio from the end towards the beginning (emulates holding down the backwards-search button on a CD player)

- BACK: Starting from the current play-position, play snippets (200ms) of the audio, moving towards the beginning of the file

- SKIP JACK: Begin SKIPJACK (cut-ups) mode, in which the position is determined randomly and the skip duration and skip rates may be randomized. Click SKIP JACK a second time to play the clip in a "standard" looping mode, from the beginning to end, beginning to end, etc.

- FORTH: Starting from the current play-positon, play snippets (200ms) of the audio, moving towards the end of the file

- START > FORTH: Starting from the beginning of the current file, play snippets (200ms) of the audio, moving towards the end of the file (emulates holding down the forwards-search button on a CD player)

- 2X : While this button is held, the audio will play at twice the normal speed. Right click the button to lock the speed, left click again to unlock.

- 1/2X : While this button is held, the audio will play at one half the normal speed. Right click the button to lock the speed, left click again to unlock.

- SNIP : Audio plays, then audio is paused, then played as if there had been no pause. This results in a short piece of the audio being "SNIPped" out and never played.

- GAP : Audio plays, then audio is paused, then played from the point where it was paused. This results in a gap of silence between what would otherwise have been two contiguos points in the sound

TIP: Turn off "fade volume" when using GAP or SNIP mode.

MODE INDICATOR LIGHTS: show which mode SKIPJACK is in, and shows whether the RATE slowdown/speedup modes are active.

- Yellow lights show the "glitch" mode (LOOP, BACK > END, BACK, SKIPJACK, FORTH, START > FORTH).
- Orange lights indicate that the 2X or 1/2X rate modes are on.
- Blue lights show that the GAP or SNIP mode is on.

BALANCE SLIDER: Centered is panned center, left is panned left, right is panned right. This will override a "SKIPPED" balance setting during a skip, but be over-ridden at the next skip. Right click on the BALANCE SLIDER to re-center the balance. Balance control affects the current instance of SKIPJACK only.

VOLUME SLIDER: Set the minimum and maximum volume for the clip to play at. Will NOT be over-ridden. Volume control affects the current instance of SKIPJACK only.


The OTHER Buttons:

- Load : Load a new sound / media file into the program. If the AutoPlay option is selected, it will automatically begin to SKIP

- Spawn : Spawn a new SKIPJACK instance, in order to have multiple tracks going at once

- Options : Hide / reveal the options settings, detailed below.

IMPORTANT!!!: Right click on "Options" to reveal the menu where you can load and save SKIPJACK settings.


The Options:


- Fade Volume: bring the volume down gradually before skipping, then bring the volume up after skipping, to smooth jumpiness. Only applies to SKIPJACK mode.

- Auto Play: automatically begin playing after loading a file. Automatically begins SKIPJACK mode.


- CLIP LENGTH (TYPE): Choose either "Vary Length" (to randomize) or "Specify Length" (to specify the length) from the dropdown box to choose the clip length type. Set the "Min Length" value (absolute minimum, 0) to the shortest length clip you would like "SKIPPED", the "Max Length" to the longest length clip you would like "SKIPPED". Length greater than the length of the file loaded will result in the clip looping, going through some again, then "SKIPPING" at some later point. If you select "Specify Length" then only the "Min Length" parameter will be used to determine the clip length.

- PAUSE TYPE: Choose how to pause between GLITCHes/ SKIPs. Choose "no pause" for continous sound. Choose "vary pause" to vary the pause randomly between the minimum and maximum at each GLITCH/SKIP. Choose "specify pause" to pause a specific amount of time between each GLITCH/SKIP. Set the specific time in the "MIN PAUSE" box.

- RATE CHANGE (TYPE): Choose either "Even Rate", "Skip Rate" or "Bend Rate"

EVEN RATE: Whatever rate it's playing at now, that's the rate it will continue to play at. Neither slider is active.

SKIP RATE: Randomize the rate, playing it as slow as the minimum rate, or as fast as the maximum rate, or somewhere in between. Rates are expressed as percentages, i.e. rate of 5 is five-percent of the normal speed. Maximum rate is 200%.

BEND RATE: Play the file at the specified rate, as set with the "Min Rate" slider. Again, rates are expressed as percentages.

- BALANCE TYPE: Choose either "Even Balance", "Skip Balance" or "Tweak Balance"

EVEN BALANCE: Whatever you use for the track balance, that's what you get.

SKIP BALANCE: Randomize the balance, positioning the sound between the first EDGE and the second EDGE. For example, if you want to play the sound within 45 degrees of center, you would put E1 (EDGE1) at -50 (up to 50% pan left) and E2 (EDGE2) at 50 (up to 50% pan right). Random position will fall between 45 degrees left and 45 degrees right.

To place the sound in the right of the field, between halfway and all the way right, put E1 at 50 (up to 50% pan right) and E2 at 100 (up to 100% pan right). Random position will fall between 45 degrees right and 90 degrees right.

- GAP / SNIP: Specify how to handle GAP/SNIP mode. Choose "No Gap/Snip" to disable GAP/SNIP. Choose "Vary Gap/Snip" to vary the gap/snip at each GLITCH/SKIP. Choose "Specify Gap/Snip" to use the Min. values with no randomness.

Snip Min / Snip Max: minimum amount of time to pause / snip and maximum.

Play Min / Play Max: minimum amount of time to play sound and maximum.


Windows-based 32-bit operating system (98, 2000, Me, XP), Visual Basic 6.0 Runtime Library, MS Common Dialog Control (COMDLG32.OCX), Windows Media Player 6.4+, MS Windows Common Controls (MSCOMCTL.OCX)


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